Skip to main content

Configuration ⚙️

The main configuration file is located at: plugins/WorldSystem/config.yml.

📋 Core Settings

In the config you can adjust:

  • Names and descriptions of world templates.
  • Cost of world creation (with Vault).
  • World boundaries (WorldBorder).
  • Database (MySQL or SQLite).

🗺 World Templates

The plugin comes with several pre-installed templates with different biomes:

  • template_default
  • template_meadows
  • template_desert
  • template_snow

You can change biome spawn weights inside each template to customize generation.


Biome Setting Example:

templates:
meadows:
display_name: "<green>Meadows"
cost: 500
biomes:
- MEADOW: 10
- FLOWER_FOREST: 5

🎯 Spawn in Specific Biome

You can configure players to spawn in a specific biome when creating a world. Add the spawn parameter to the template:

templates:
5:
name: 'template_desert'
spawn: DESERT # Player will spawn in desert biome

Available Biomes:

  • DESERT, FOREST, TAIGA, PLAINS, SAVANNA, SNOWY_TAIGA, SNOWY_PLAINS, JUNGLE, OCEAN, RIVER, SWAMP, MANGROVE_SWAMP, BEACH, MOUNTAINS, BIRCH_FOREST, DARK_FOREST, FLOWER_FOREST, TAIGA, JUNGLE, BAMBOO_JUNGLE, BADLANDS, ERODED_BADLANDS, WOODED_BADLANDS, CRIMSON_FOREST, SOUL_SAND_VALLEY, WARPED_FOREST, BASALT_DELTAS, GIANT_TREE_TAIGA, SNOWY_BEACH, STONE_SHORE, MUSHROOM_FIELDS, ICE_SPIKES, CHERRY_GROVE, FROZEN_RIVER, SNOWY_SLOPES, FROZEN_PEAKS, JAGGED_PEAKS, and others.
note

When using spawn, the player will be teleported to the specified biome on first world entry. If the biome is not found within 1500 blocks, the default world spawn will be used.