Configuration ⚙️
The main configuration file is located at: plugins/WorldSystem/config.yml.
📋 Core Settings
In the config you can adjust:
- Names and descriptions of world templates.
- Cost of world creation (with Vault).
- World boundaries (WorldBorder).
- Database (MySQL or SQLite).
🗺 World Templates
The plugin comes with several pre-installed templates with different biomes:
template_defaulttemplate_meadowstemplate_deserttemplate_snow
You can change biome spawn weights inside each template to customize generation.
Biome Setting Example:
templates:
meadows:
display_name: "<green>Meadows"
cost: 500
biomes:
- MEADOW: 10
- FLOWER_FOREST: 5
🎯 Spawn in Specific Biome
You can configure players to spawn in a specific biome when creating a world. Add the spawn parameter to the template:
templates:
5:
name: 'template_desert'
spawn: DESERT # Player will spawn in desert biome
Available Biomes:
- DESERT, FOREST, TAIGA, PLAINS, SAVANNA, SNOWY_TAIGA, SNOWY_PLAINS, JUNGLE, OCEAN, RIVER, SWAMP, MANGROVE_SWAMP, BEACH, MOUNTAINS, BIRCH_FOREST, DARK_FOREST, FLOWER_FOREST, TAIGA, JUNGLE, BAMBOO_JUNGLE, BADLANDS, ERODED_BADLANDS, WOODED_BADLANDS, CRIMSON_FOREST, SOUL_SAND_VALLEY, WARPED_FOREST, BASALT_DELTAS, GIANT_TREE_TAIGA, SNOWY_BEACH, STONE_SHORE, MUSHROOM_FIELDS, ICE_SPIKES, CHERRY_GROVE, FROZEN_RIVER, SNOWY_SLOPES, FROZEN_PEAKS, JAGGED_PEAKS, and others.
note
When using spawn, the player will be teleported to the specified biome on first world entry. If the biome is not found within 1500 blocks, the default world spawn will be used.